a port of the 2 Red Book tesselation samples. Shows how to set up the callbacks.
a port of a tesselation sample from GLUT's mesa demos.
based on a tesselation sample from GLUT's mesa demos. Interactively draw a
contour to produce a tesselated polygon.
draws models from a set of vertices and indexes.
model produced in 3dStudio and converted to OpenGL code by David Farrel's
- Parses '*.3ds' files and displays the chunks in a Treeview control. Also
renders the file in wireframe or shaded with textures.
suggestions, bug reports, and such to: