SDK OpenGL samples

The following samples are ported from the SDK screensavers samples. The samples all use glxCtl ocx which encapsulates the 'Common' library used by the SDK samples. The samples have all been updated to use glxCtl v1.1.

These samples do not include the ocx, you must download it separately.


Updated 11/98:

Pipes (73K) - a single-buffer animation with a digital dissolve effect.
The Pipes sample is broken into 4 steps with tutorial materials.

Flying Objects (27K) - several animations using meshes and textures.

VASphere (6K) - a timing test of vertex arrays.




I have to apologize for the 3DText port. It's very poor, but it runs. Take it if you want it. And if you feel moved to fix it, PLEASE send me the code.


3DText (27K) - animated and textured text.


Please send suggestions, bug reports, and such to:



Home Page   |  Related Sites