OpenGL SuperBible samples


OpenGL SuperBible, by Richard Wright and Michael Sweet
Waite Group Press, 1996

This book covers some aspects of programming on the Microsoft platforms which aren't covered in the Red Book. The samples below are provided to show you how to convert the C samples from the book to Visual Basic.

The samples on this page were contributed by Sameer Deshmukh


Primitives.zip (6K) - An object constructed of lines and spheres which can be rotated with the arrow keys.

Cube.zip (7K) - a simple cube which can be rotated with the arrow keys.

TriShade.zip (6K) - Shows smooth and flat shading.

TriCull.zip (6K) - Shows the effect of culling and depth testing.

Jet.zip (6K) - Shows the effect of lighting on a model.






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