OpenGL SuperBible samples
OpenGL SuperBible, by
Richard Wright
and Michael Sweet
Waite Group Press, 1996
This book covers some aspects of programming on the Microsoft platforms which
aren't covered in the Red Book. The samples below are provided to show you how
to convert the C samples from the book to Visual Basic.
The samples on this page were contributed by Sameer Deshmukh
Primitives.zip (6K) - An object constructed of lines and spheres which
can be rotated with the arrow keys.
Cube.zip
(7K) - a simple cube which can be rotated with the arrow keys.
TriShade.zip (6K) - Shows smooth and flat shading.
TriCull.zip
(6K) - Shows the effect of culling and depth testing.
Jet.zip
(6K) - Shows the effect of lighting on a model.
Please send suggestions, bug reports, and such to: